Saturday, April 18, 2020
The qualities of business models: Thinking about “...ilities”
Sunday, July 28, 2019
How should governments respond to Facebook’s Libra initiative?
"How governments should respond to Libra depends on how the company integrates the cryptocurrency into their larger business. We envision Libra being integrated into the company’s broader business model as a basis for offering financial services, or possibly an even broader set of services. Given the increasing social and economic power of large tech firms, governments should proactively start thinking of how to respond to these firms’ entrance into new industries."
See here for more information.
Posted by
Erwin Fielt
at
13:22
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comments
Labels: blockchain, blog, business model, facebook, government, libra
Friday, July 12, 2019
Data-Driven Business Models and Professional Services Firms: A Strategic Framework and Transitionary Pathways
Many organizations and industries are undergoing a significant transformation due to digital technologies. In our research, we study digital business model innovation in relation to Professional Services Firms (PSFs). In this conceptual paper, we contrast the traditional, human-centered, knowledge-intensive business model of PSFs with the new, computer-centered, data-driven business model that is developing due to the rise of big data, advanced data analytics and artificial intelligence. To better understand if, when and how data-driven business models may disrupt PSFs, we provide a strategic framework for identifying and analyzing the options for PSFs in relation to the nature and scope of their value proposition. We suggest several possible transitionary pathways using digital technology for augmentation or automation and the need so scale across services and industries. As such this paper provides valuable insights to academics and practitioners into how PSFs might develop new business models given the nature of their service offerings and industry positions.
See here for more information.
Posted by
Erwin Fielt
at
07:11
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comments
Labels: business model, data, digital, knowledge, paper, service
Monday, September 11, 2017
What’s new about digital innovation?
Practitioners see digital innovation as vital to their business. Academics are also increasingly paying attention to digital innovation. However, it is often unclear what is meant by digital innovation and how it differs from traditional (IS/IT) innovation. To advance our understanding of digital innovation, this paper identifies different conceptualizations of digital innovation in the IS literature and extracts common themes that can point to what is “new” about digital innovation and what is emerging as research areas for the IS discipline.
Our research identifies two prominent digital innovation conceptualisations, based on Fichman, Dos Santos, and Zheng (2014) and Yoo, Boland, Lyytinen, and Majchrzak (2012), and presents four prominent digital innovation themes: the nature of digital technologies, digitization, digital business model innovation and digital-enabled generativity. We integrate these themes into a framework that conceptualizes digital innovation as a rippling effect starting with digital technologies and conjecture that digital innovation can become ‘hyperinnovation’ through powerful virtuous cycles.
See here for more information.
Posted by
Erwin Fielt
at
07:53
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comments
Labels: digital, digital innovation, information systems, innovation, literature review, paper
Wednesday, August 09, 2017
Repainting the business model canvas for peer-to-peer sharing and collaborative consumption
Sharing Economy businesses have become very popular recently but there
is little guidance available on how to develop the respective business
models. We faced this problem during a consortium research project for
developing a service for electric vehicle charging that adopts the
paradigm of Peer-to-Peer Sharing and Collaborative Consumption (P2P
SCC)— a specific branch of the Sharing Economy.
We use Action Design
Research (ADR) to develop an adapted version of the Business Model
Canvas that is specifically tailored to the needs of P2P SCC business
model development. The adapted canvas is then applied to develop a
business model for the proposed service.
The learnings from the
development process are formalized into a set of generally applicable
guidelines for the development of P2P SCC business models. The resulting
guidelines and the adapted canvas provide guidance for both researchers
and practitioners who want to either develop new or analyze existing
P2P SCC business models.
See here for more information.
Posted by
Erwin Fielt
at
01:51
0
comments
Labels: BMG canvas, business model, collaborative consumption, paper, peer-to-peer, sharing economy
Friday, June 30, 2017
Empirical insights into the development of a service-oriented enterprise architecture
Organisations use Enterprise Architecture (EA) to reduce organisational
complexity, improve communication, align business and information
technology (IT), and drive organisational change. Due to the dynamic
nature of environmental and organisational factors, EA descriptions need
to change over time to keep providing value for its stakeholders.
Emerging business and IT trends, such as Service-Oriented Architecture
(SOA), may impact EA frameworks, methodologies, governance and tools.
However, the phenomenon of EA evolution is still poorly understood.
Using Archer's morphogenetic theory as a foundation, this research
conceptualises three analytical phases of EA evolution in organisations,
namely conditioning, interaction and elaboration. Based on a case study
with a government agency, this paper provides new empirically and
theoretically grounded insights into EA evolution, in particular in
relation to the introduction of SOA, and describes relevant generative
mechanisms affecting EA evolution. By doing so, it builds a foundation
to further examine the impact of other IT trends such as mobile or
cloud-based solutions on EA evolution. At a practical level, the
research delivers a model that can be used to guide professionals to
manage EA and continually evolve it.
See here for more information.
Thursday, October 22, 2015
The Digital Innovation of everyday things: New, Copy, Paste, Search, Save, Print, Send, etc.
With the ongoing proliferation and immersion of digital
technologies into everything we use, we often wonder how the future of the
things we use would look like. While it is not possible to predict this, it is
possible to think about it. Chance favors the prepared mind.
